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The History of 3D Studio Max

3Ds Max is the main software that I used for a long period of time now, and I still use it to this date because it is so good.

It is why I thought to myself why don’t dig into the History of 3D Studio Max and create a video about it so that others get a larger idea about it. And here we go.

Image courtesy : training.kic.ae


The original 3D Studio product was created for the DOS platform by Gary Yost and the Yost Group, and published by Autodesk. In the beginning, it was expensive and was running only on expensive machines that companies could afford.

So, 3D Studio came to life in 1990 and its operating system was MS-Dos, after a period of being just a prototype since 1988, so after the first version, 3 other versions of the 3D studio software came along.

Image courtesy : angelfire.com


3D Studio 2 in 1992, 3D Studio 3 in 1993, and 3D Studio 4 in 1994.
Autodesk 3D Studio already had more users than all other 3D packages combined, not counting the illegal followers, which were probably millions.
After 3d studio 4, the software was rewritten for the Windows NT platform and renamed to 3D Studio Max in 1996, and that was the first version of what we use nowadays.

Image courtesy :Youtube/ MoisesMancano


So, 3D studio Max invented the mass-market of low-cost 3D applications, especially, as games started going 3D in the Mid-90s. The 3D market for Game development was growing so fast, which created competition for Autodesk back then by Alias that was trying to capture the mass-market for games, visualization, product design, and Architecture, and seemed to have good results in games but not in the other areas because 3D studio Max was so good at them.

Image courtesy :mobygames.com


By the way, Alias developed Maya, which is a property of Autodesk today.
Over the years more and more features and tools were implemented and integrated into 3Ds Max.

History of 3D Studio Max: Features

Now we will see the main features of all versions that was released since the begining of 3Ds Max.


3D Studio Max 1: 1996 Codename: Jaguar

  • Better improved import/Export Functionality
  • New Modeling Possibilities
  • New Special Effects.


3D Studio 2: 1997 Code name: Athena

  • Over 3 times more functions
  • Lots of plugins


3D Studio 3: 1999 code name: Shiva

  • Faster and easier and customizable work environment
  • Powerful organic modeling capabilities.

Later Versions in the History of 3D Studio Max

Discreet 3Dsmax 4: 2000 code name: Magma
Discreet 3Dsmax 5: 2002 code name: Luna
Discreet 3Dsmax 6: 2003 code name: Granite
Discreet 3Dsmax 7: 2004 code name: Catalyst
Autodesk 3ds Max 8: 2005 code name: Vesper
Autodesk 3ds Max 8: 2005 code name: Vesper
Autodesk 3ds Max 9: 2006 code name: Makalu
Autodesk 3ds Max 2008: 2007 code name: Gouda
Autodesk 3ds Max 2009: 2008 code name: Johnson
Autodesk 3ds Max 2010: 2009 code name: Renoir
Autodesk 3ds Max 2011: 2010 code name: Zelda
Autodesk 3ds Max 2012: 2011 code name: Excalibur/Rampage
Autodesk 3ds Max 2013: 2012 code name: Simcity
Autodesk 3ds Max 2014: 2013 code name: Tekken
Autodesk 3ds Max 2015: 2014 code name: Elwood
Autodesk 3ds Max 2016: 2015 code name: Phoenix
Autodesk 3ds Max 2017: 2016 code name: Kirin
Autodesk 3ds Max 2018: 2017 code name: Imoogi
Autodesk 3ds Max 2019: 2018 code name: Neptune

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